

While this may work well for gold and resource hand ins it has lead to "Gilda stars" (which are untradeable), one of the major currencies within the game, is reduced to 1 star per run (when travelling to the other faction) or 4 for braving to the PvP island at the center of the map. Lastly there is the issue of the economy system, simply put it works like this: the more a trade route is done the less it's worth. This practice is supported by the developers through the creation of "tension, and war" zones in key leveling areas. Nextly, you have the issue of "pirates", and I use this term loosely as most are trolls with more time then brains. Some use this to give them the ability to place larger buildings down the track while others so that they can simply be an **** to others. Not only are the housing areas poorly done but the manner in which players may place them allows them to block an entire segment of land from use by other players. One of Archeage's biggest features is the housing and for lack of a better term the developers showed outright incompetence in this area. If you can get past the fact that this game is a pay2win pvp centric gank feist there is also the issue of housing. Not only are the housing areas poorly done but While outwardly a beautiful, complex game Archeage hides a number of un-scalable issues. While outwardly a beautiful, complex game Archeage hides a number of un-scalable issues. Nothing to see here (if you've ever played any post-WoW MMO before). Crafting that makes you jump through exponentially more hoops than other games. The same class structure(s), the same quest mechanics, the same leveling up, the same boring, pointless combat, the same, the same, the same. And by this, I mean really.this game is no different. This has created a mishmash of crappy games howling for raw numbers, each desperately trying to convince gamers of its innovation and creativity and therefore how it's worthy of our limited time and money. Now there are many dozens of MMOs, each doing exactly the same thing in slightly altered ways. This has created a mishmash of crappy games howling for raw numbers, each desperately trying to convince gamers of its innovation and creativity and therefore how This game would have been interesting back in 2000 when Everquest, Ultima Online and Asheron's Call were the only games in town.

This game would have been interesting back in 2000 when Everquest, Ultima Online and Asheron's Call were the only games in town. Who the F care about your retarded game to spend time to DDOS you. It's better to quit, than frustrate yourself cause both Trion and XL games doesn't give a f**k about game, only care about money. Bots, cheaters everywhere, I still can't get own peace of land and build house because of them.

Starting levels up to 30 are boring asian grindfest with generic quests. It's better to quit, than It's gonna cost me $15 per month to enjoy everything in any P2P game, but here even with monthly sub I need to spend money if I want to enjoy everything a.k.a. It's gonna cost me $15 per month to enjoy everything in any P2P game, but here even with monthly sub I need to spend money if I want to enjoy everything a.k.a.
